The S.M.O

The S.M.O is an organization based all around science and magic. S.M.O stands for Scientific Magistic Organization. It is the biggest union in the entirity ot the Warp universe and has the most power. The leadership has changed many times, but has kept is functionality. The reason why this organisation has become so enormous is the discovery of versal travel and the ability to create dimensions. After this the possibilities just grew more and more. At this time it has also become the biggest military superpower lead by multiple races.

It all started with the primortials. After the Cult of SMO was founded in about 300 PT, the cult grew bigger and bigger. Instead of warfare, the point of interest was to collaborate with other creatures. Many also claim that the name comes from the Elder Being SMO, but that is just partially true. SMO was often the being focused around communication and leadership. This is why the cult took inspiration from him.

The organisation is also one of the few that focus on both science and magic.

Territory
The territory of the S.M.O covers about 45% of the whole Omegaverse. This is not even everything. If all the dimensions would count as well, there would be as much as 5 terraverses under the S.M.O's control. Many places are habited or used as military outpost, but not everything is really used. Only 50% of all the territory under the S.M.O's control is used. The rest is not needed, but still under the protection of the S.M.O.

Military Power
Even though many nations and other unions have powerfull armies and weapons too, the S.M.O easily has the largest. The numbers are so large that they start to becoming uncertain, but we estimate an army of a size of multiple googolplexes of individuals. This also includes plants, animals and things above and between.

In terms of weapons outside of magic (which is has an infinite amount of possibilities) the S.M.O is estimated to have a range of 100 trillion technologies with different variants of each. Some of the most used weapons are ranged weapons. These are used in more active wars, while explosives / implosives are used more in strategic attacks.

Union
The S.M.O can be devided into two parts; the collaborative part and the self-controled part. The self-controled part is the part belonging directly to the S.M.O. The collaborative part is all the other unions collaborating with the S.M.O to form common borders. These unions are often so small that they just call themselves a part of "the SMOian empire" or "the realms of SMO". When we say the S.M.O we are mainly also automatically referring to these partners.

History
Originally the S.M.O was a cultural group of primortials. This was made to worshipped the Elder Being SMO. No real technology was used in that time. At the end of the 600 PT the primortals discovered the possibility to travel between verses. This was a huge deal, because they now had the ability to gather technologies from other corners of the Omegaverse. They quickly made maps of the universes and gathered facts and weapons from other creatures and beings. As the cult grew stronger in a shorter in shorter time, it became bigger too. Instead of having the elders lead the cult they created the first lead-system and turned their cult into an organisation collaborating with others.

As time flew past, it became so powerful that many leaders became corrupt. With more people comes more chaos. The fist year of the Older Time starts when Scart1 got the leadership. The organisation changed it's point of interest from worshipping the Elder Being SMO to a more military and science based goal.

When Scart3 became the leader of the S.M.O the war against COL also started. This was one of the worst wars in history. Many soldiers died, planets were destroyed and even galaxies were completely wiped out in an instant. The S.M.O ended up with a semi-victory defeating COL, but losing Scart3 in the process.

After the Hexodestruction almost every member in the N.C.S died, therefore Alpheus I took on the lead. A few days later he also got shot while trying to escape the chaos. In that time the S.M.O was basically broken. A week later Khraaachs came back with Scart4. He and Alpheus II are now the current leaders of the S.M.O, alongside president Marique Salumia, King Haakon of S.M.O. and minister Makyra Albeck

Leadership

 * 1) The elders of the cult of SMO
 * 2) Helbert Domigan
 * 3) Sêâsjoca
 * 4) gan'Ythvvb ja'Jde
 * 5) Ilmasmo
 * 6) Representive of SMO
 * 7) Scart1
 * 8) Plexodymasticon
 * 9) Scart3
 * 10) RubensFL
 * 11) The highest council of S.M.O (H.C.S) (RubensFL / Alpheus I, King Haakon and others being changed out)
 * 12) Alpheus I
 * 13) The modern council of S.M.O (M.C.S) (Scart4, Alpheus II, Marique Salumia, King Haakon and Makyra Albeck)